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We're learning Unity!

Start off with my Unity C# Quick Reference Guide and then make your own set of notes.

Keep up with the latest on our YouTube page.​

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I taught a live class of home school kids once upon a time. Here are the notes and resources we used at that time.

Dev Essentials

Game Maker Compass and grid printable
​Probably one of the most useful things ever, for reals
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Resources

Audio Tools
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Audacity
a killer sound editing tool

Incompetech
full audio tracks

Abundant
a weird little music generator

BFXR
create sound effects

Freesound.org
a community of sound creators
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​LMMS
a wonderful tool for composing music
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Learning and Support Links
Game Maker Community
you should sign up

Let's Pixel
Heartbeast teaches pixel drawing

Shaun Spalding
this guy is the master! No joke.

DnD to GML video (Foldup Games)
Where to get started coding? Right here!

Drag and Drop to GML guide
a great cheat sheet

GM Showcase
what's the latest and greatest?

Drag and Drop Icons and Their Code Equivalents
That resource is a good starting place for learning how to do GML (Game Maker Language) code
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Tutorial grab bag!
Go check it out!

Cool videos

This is a great YT channel I've just come across. The idea in this video is one to take to heart as your skills improve, but the entire channel is compelling.
How did they make old school graphics work? This more technically-minded video has the answer!

Super Mario Brothers is one of the BEST games to play and study. Here are some videos from people who get that.
Miyamoto discusses Mario level 1-1 and how he himself approached the design.
Super Mario Brothers - you can analyze this all day long and still find great stuff.
This video gets theoretical with interesting ideas about the logic you should be using when coming up with game play.
This video offers insight into Super Mario's early creation. Did you know he was going to have more combat abilities? Me neither!
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